Dino Nap Time

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Vegeta021
Posts: 5
Joined: Tue Mar 29, 2016 10:08 am

Dino Nap Time

Post by Vegeta021 »

There are several ways you can use to knock out a dino for taming. Some methods are better than others. This info was accumulated from several sources.

The Tranquilizer Arrow - Used for rendering creatures unconscious. It does less damage than a Stone Arrow, but increases the target's Torpor. Tranq Arrows can be used as ammo for the Bow, Crossbow and Compound Bow.
Upon hit, they instantly increase the target's torpor by an amount equal to 200% of the weapon damage and give an additional amount of torpor equal to 250% of the weapon damage over the course of the next 4 seconds.

They can usually be recovered by walking up to the area of impact, but will be recovered as Stone Arrows, the Narcotic being expended. Keep in mind the following
• A second arrow hitting the target will not override the torpor-over-time effect of the first arrow, the effects of multiple arrows will instead stack. That means it's not necessary to wait in between shots to gain the maximum torpor. On the other hand, the torpor increase takes 5 seconds. So if the creature is near unconsciousness, it's better to wait after each shot as to not harm the creature unnecessarily.

• A tranquilizer arrow fired from a Crossbow is more effective in terms of both damage and torpor when compared to either a normal Bow or Compound Bow.

• Flying creatures take 1.5x damage from non-bullet ranged weapons. This bonus stacks with the 2.5x bonus from head shots. A single tranq crossbow shot to the head of an Argentavis can do a lot of torpor over 5 seconds.

Tranquilizer Dart - A type of Torpor-raising ammunition for use in a Longneck Rifle.
Upon impact, the Tranquilizer Dart deals 26 base damage to the target, which increases with the quality of the rifle it's fired from. The target's torpor will increase by 600% of the damage dealt instantaneously, as well as an additional 250% of the over the next 5 seconds.

Hitting the target with another dart before the first one delivers all of its torpor will stack the effect in terms of time, meaning that if you hit a target a second time while it still has 2 seconds of torpor increase, it will then have 7 seconds of torpor increase.

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MiScHi3f
Posts: 279
Joined: Thu Jun 28, 2012 6:20 pm

Re: Dino Nap Time

Post by MiScHi3f »

Wow, awesome information on tranq'ing. I was doing it wrong by thinking you needed to let the Narco have time over the dino.
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